In addition to the mechanic around the enemies spawning on-board the ship, the bosses themselves feature several new and interesting challenges for your party. After the boss is dispatched, the second phase of enemy mob portals will begin on a timer leading up to the final boss encounter. Once the boss spawns in, no other portals will activate until the boss is defeated, so you still have the ability to make mistakes and wipe and try again until you are successful. After several packs of lesser mobs, a Boss Portal will spawn in a boss. Subsequent portals will open on a set timing, so you must be quick and decisive in defeating these foes without major mistakes in order to maintain a pace that will allow you to make it through the dungeon successfully. During your journey, the ship will be attacked by enemy creatures teleported on-board by a hidden, nefarious foe who sees a perfect opportunity to take you off the playing board.Īfter entering the dungeon, the group will have a small amount of time to get ready, and then the first portal will open with an enemy pack. Instead, you'll take off on an airship and soar high above the land of Patraeyl. The Airship Dungeon is a unique dungeon in that it doesn't take the traditional form of a dungeon with a layout that you delve down through, fighting packs of monsters as you make your way to the boss room. The first two, which were previously already in-game were designed around Level 10 content, while the final 2 are designed for Level 20+. The final Beta will see the addition of 2 new dungeons, bringing the total available at launch up to 4. Without further ado, here's the first! Airship Dungeon We'll be previewing all the fun content and new features that we're busy working on leading up to the start of the test in a series of posts in the coming weeks. The final Beta Test for OrbusVR: Reborn will begin on Monday, March 25th and last until April 8th. Menu Reborn Spotlight: Airship Dungeon, New Talents, and New Mounts 13 March 2019
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